Monday 9 May 2011

Swim Shot!!

Before starting on the next swim shot I was given instructions through our skype meeting, then posted on our blog - on how Iredia felt it should look like. From the descriptions and reference I then went on experimenting on TVPAINT's tools and digital painting methods to try manipulate then work on the overall style of the shot to then compromise with the traditional Chinese colour palette.

Heres the instructions I was given::





Here are images from a really nice reference animation short I found a while back called Spilled oil. I love the experimental style of the underwater shots and feel like we should aim for something similar in the film.

*So i want the nymph body transparent- smooth white outlines

*The bubble effects i would play around with, either sketchy white lines or shaded in like in the following shot:



I quite like the idea of shading them in though because as you cn see in this shot it separtes them from the creature

The underwater lighting i want quite experimental, so do a test with either different shades of the green ore green faded in with blue colours- preferable both since this is just one water texture you're just going to dump in the background like in the 'spilled oil clip'.

Think about underwater lighting. Here's a nice reference



I like the way the light is reflecting to clearly show a surface and add depth- think of this but within our colour palettes

*Do not change the shape of the nymphs body- strictly stick to shapes i have drawn in this shot please- the nymph was distorted on purpose to create a nice flowing motion of swimming in the shot.

Good luck, can't wait to see more awesomeness from you Yuki! xD

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